Astrigera

UI Designer & Artist

© 2024 Astrigera. All rights reserved.

About

Hi! I'm Shaina.I’m a Toronto-based Game Development student with a focus on UI Design and Art.I like to draw inspiration from the appreciation of everyday life, and exploration of emotions, mixed with a dash of fantasy and adventure.

© 2024 Astrigera. All rights reserved.

Contact

© 2024 Astrigera. All rights reserved.

Thank you

Thank you for getting in touch! I have received your message, so please expect to hear back from me shortly.

© 2024 Astrigera. All rights reserved.

UI Design

Skyline Horizon

"Skyline Horizon" is a UI Design project made for a game pitch I created. The theme and designs are heavily inspired by urban fantasy and the modern JRPG genre.


MENU DESIGNS


MENU STATE CHANGES


TITLE AND LOGO DESIGNS


ICON DESIGNS

© 2024 Astrigera. All rights reserved.

UI & UX Design

Noctalecta

In this 2D turn-based fantasy strategy game, you play as an exorcist who is tasked with destroying a mysterious tower that suddenly sprouted from lands unbeknownst to most.The Tower is overridden with various demons that yearn for nothing more than to plague the world and make it their own, it is up to you to vanquish these foes by using magic runes to combat them.


• Project Goal: Create an intuitive rune mixing layout and game flow design using visual feedback that rewards the player for making intelligent strategy decisions.• Problem: With previous design iterations, players expressed that there was a lack of visual feedback and information being displayed on the screen during combat to help them make better strategic choices while in battle.• Solution: I researched and played games with similar genres and gameplay mechanics to see what makes their gameplay interactions so effective and take those experiences into consideration when creating and implementing designs. I also held and supervised multiple playtest sessions for each development cycle of the game, taking in player feedback, accessibility and analyzing how people approached playing the game to figure out problem areas and which design choices and elements worked well and as intended.


LAYOUT DESIGNS


Noctalecta Combat Visual Feedback Design


Art Assets

RUNE ICON DESIGNS


SPELL ICON DESIGNS


ENEMY CLASS ICON DESIGNS

© 2024 Astrigera. All rights reserved.

Games

Slime Maze Pro

(Role: Lead Artist & UI Designer)Navigate the woodland mazes as a cute little slime bunny in search of his favorite stars, and try your best to avoid the spooky beetles that haven’t had their dinner… yet.Download Slime Maze Pro on GitHub!


Screenshots

© 2024 Astrigera. All rights reserved.

Games

Blooming Buds

(Role: Game Designer, Character Designer & Lead Artist)As the sun rises for yet another Valentine’s Day at the Blooming Buds Flower Shop, Viola must prepare both herself and the store for those who seek to show their love to someone. And what better way is there to show that your love is in bloom than with a bouquet of flowers?Enjoy this short romantic visual novel, that features an LGBTQ+ plot & cast, as you lend an ear to each customer to pick the flowers befitting for their bouquet, and watch as love in its many forms blossoms.Play Blooming Buds on itch.io!


Screenshots


Character Designs


© 2024 Astrigera. All rights reserved.

Character Design

Somnium

(Role: Character Designer & Lead Artist)Somnium is a short 2D platformer where you play as Ollie, a girl trying to navigate and escape a new unknown world that appeared in her dreams, with the help of a new friend.


Character Design: Ollie


Character Design: Phillo


Character Design: Enemies

© 2024 Astrigera. All rights reserved.